Monday, November 21, 2011

Building the console version of Diablo III over again

Diablo III in-game
Blizzard Entertainment has not released a console game since StarCraft for Nintendo 64 in 2000, and is primarily a PC studio these days. The planned console version of Diablo III, seems to be an important side track for the giant developer, who is usually miss the huge console market. The game's producer Jay Wilson has talked with gaming magazine Game Informer  about the upcoming game, which is primarily released to PCs. During this conversation, he made it clear that the consolepart of the development is very important for Blizzard.
- People does not believe us when we say, we are going make a console game, and I understand that. We have tried this before, but we have not invested so much in as we do now, and we have never had a product that suited so well for the console as now, says Wilson.


Not official yet
The manufacturer has previously stated that Diablo III feels best with hand held controller, and that he does not want to do a simple port of the PC version.


- Our goal is to create a game that feels as if it was made ​​for consoles in the first place.


The U.S. gaming market takes console development very seriously, and why the console version for Diablo III has never been announced is because  they don't want to commit to anything until they are confident that they have a competent developing team for the consoles. Therefore they will wait until the PC version is closer to release, so some of the developers from the pc team can help.


Diablo III is released for Windows and Mac OS X in 2012.

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